MARC 닫기
00000cam c2200205 c 4500
000001307480
20201230134834
m d
cr |n|---|||||
190525s2019 enk o 000a engd
▼a 1100429804
▼a 1789133882
▼a 9781789133882
▼q (electronic bk.)
▼a 2116432
▼b (N$T)
▼a (OCoLC)1101039115
▼z (OCoLC)1100429804
▼a EBLCP
▼b eng
▼c EBLCP
▼d OCLCQ
▼d UKAHL
▼d YDX
▼d 248023
▼d OCLCQ
▼d N$T
▼e pn
▼a MAIN
▼a QA76.76.C672
▼a 794.815262
▼2 23
▼a Mack, Kevin.
▼a Unreal Engine 4 Virtual Reality Projects
▼h [electronic resource]:
▼b Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints.
▼a Birmingham:
▼b Packt Publishing, Limited,
▼c 2019.
▼a 1 online resource (622 pages).
▼a text
▼b txt
▼2 rdacontent
▼a computer
▼b c
▼2 rdamedia
▼a online resource
▼b cr
▼2 rdacarrier
▼a The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.
▼a Print version record.
▼a Master record variable field(s) change: 050
▼a UnrealScript (Computer program language)
▼a Computer games
▼x Programming.
▼a Virtual reality.
▼a Computer games
▼x Design.
▼a Electronic books.
▼a Ruud, Robert.
▼i Print version:
▼a Mack, Kevin.
▼t Unreal Engine 4 Virtual Reality Projects : Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints.
▼d Birmingham : Packt Publishing, Limited, ©2019,
▼z 9781789132878
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2116432
▼a 강리원
▼a eBook
| 자료유형 : | eBook |
|---|---|
| ISBN : | 1789133882 |
| ISBN : | 9781789133882 |
| 개인저자 : | Mack, Kevin. |
| 서명/저자사항 : | Unreal Engine 4 Virtual Reality Projects [electronic resource]: Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints. |
| 발행사항 : | Birmingham: Packt Publishing, Limited, 2019. |
| 형태사항 : | 1 online resource (622 pages). |
| 요약 : | The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices. |
| 일반주제명 : | UnrealScript (Computer program language) -- |
| 일반주제명 : | Computer games -- Programming. -- |
| 일반주제명 : | Virtual reality. -- |
| 일반주제명 : | Computer games -- Design. -- |
| 개인저자 : | Ruud, Robert. |
| 기타형태 저록 : | Print version: Mack, Kevin. Unreal Engine 4 Virtual Reality Projects : Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints. Birmingham : Packt Publishing, Limited, ©2019, 9781789132878 |
| 언어 | 영어 |
| URL : |
|---|
서평쓰기