MARC 닫기
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20210114162022
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▼a 1789340233
▼a 9781789340235
▼q (electronic bk.)
▼a 2094758
▼b (N$T)
▼a (OCoLC)1096518164
▼a C07E8CFB-7896-488F-85BF-AF2877C8AD20
▼b OverDrive, Inc.
▼n http://www.overdrive.com
▼a EBLCP
▼b eng
▼e pn
▼c EBLCP
▼d TEFOD
▼d OCLCF
▼d OCLCQ
▼d OCLCO
▼d UKAHL
▼d OCLCQ
▼d OCLCO
▼d OCLCQ
▼d OCLCO
▼d N$T
▼d 248023
▼a QA76.59
▼a 005.35
▼2 23
▼a Mainkar, Prajyot.
▼a Google Flutter Mobile Development Quick Start Guide:
▼b Get up and Running with IOS and Android Mobile App Development.
▼a Birmingham:
▼b Packt Publishing Ltd,
▼c 2019.
▼a 1 online resource (146 pages).
▼a text
▼b txt
▼2 rdacontent
▼a computer
▼b c
▼2 rdamedia
▼a online resource
▼b cr
▼2 rdacarrier
▼a Generating an application record on App Store connect
▼a Cover; Title Page; Copyright and Credits; Dedication; About Packt; Contributors; Table of Contents; Preface; Chapter 1: Introducing Flutter; The origin of Flutter; What is a widget?; Comparing Flutter to existing frameworks; Native platforms; WebView systems; Other cross-platform approaches; Flutter's approach; Why use Flutter?; Summary; Chapter 2: Getting Started with Flutter; Installing Flutter; Installing Flutter on Windows; Installing Flutter on Mac; Installing Flutter on Linux; Getting familiar with IDEs; Some quick tips for using your desired IDE; Exploring a sample app; Hot Reload
▼a Debugging an applicationDart analyzer; Dart observatory; Visual debugging; Material grid variable; The showPerformanceOverlay variable; Flutter widget inspector; Testing a Flutter application; Unit testing; Widget testing; Integration testing; Summary; Chapter 3: Widgets, Widgets Everywhere; Widgets Catalog; Container; Image; Text; Icon; RaisedButton; Scaffold; AppBar; PlaceHolder; Column; Row; ListView; A note about Row, Column, and ListView; Creating widgets; Stateless widgets; Stateful widgets; Routing and navigation; Returning a value when navigating; Summary
▼a Chapter 4: Exploiting the Widgets VarietyConstraints in Flutter; Introducing animations in Flutter; Animation categories; Common patterns; Using ListView and scrolling widgets; ListView ; Using List ; Using ListView. Builder; ListView separated by calling ListView.separated; Using ListView.custom constructor; Horizontal lists; Grid lists ; Introducing silvers ; Summary; Chapter 5: Widening our Flutter Horizons; Networking in Flutter; Using packages; Adding existing package dependency to an app; Upgrading existing package; Building a REST service; Setting up JSON Server
▼a Building a resource fileRun the json-server; Fetching data from the server; Accessibility in Flutter ; Large font; Screen readers ; Screen contrast; InternationƯalizing Flutter apps; Summary; Chapter 6: Using a Platform to Power Flutter Apps; Using Flutter packages; Searching for the package; Adding a package dependency to an app; Ways to specify package dependencies; Adding the code to the file ; Using platform channels; Creating a new Flutter project; Creating a Flutter platform client ; Making changes to MainActivity. Java ; Building and publishing your own plugin ; Summary
▼a Chapter 7: Firebase -- Flutter's Best FriendConnecting with Firebase; Creating a Firebase project; Registering an app using a package name; Downloading and setting up the config file ; Adding Firebase SDK; Verifying the configuration; Creating a Cloud Firestore Database; Firebase Cloud Messaging; Firebase Remote Config; Summary; Chapter 8: Deploying Flutter Apps; Deploying on Android; Reviewing the AndroidManifest.xml file; The build.gradle configurations; Icons within apps; Signing the app; Using ProGuard; Building a release APK; Deploying on iOS; Registering Bundle ID
▼a Flutter is a cross-platform mobile application development framework .It uses the Dart programming language that was created by Google and aims to make development easier, faster and efficient. This book is going to be your guide from introducing Flutter to successfully developing a cross-platform application.
▼a Print version record.
▼a Added to collection customer.56279.3
▼a iOS (Electronic resource)
▼a Android (Electronic resource)
▼a Android (Electronic resource)
▼2 fast
▼0 (OCoLC)fst01776064
▼a IOS (Electronic resource)
▼2 fast
▼0 (OCoLC)fst01784820
▼a Mobile apps.
▼a Application software
▼x Development.
▼a Application software
▼x Development.
▼2 fast
▼0 (OCoLC)fst00811707
▼a Mobile apps.
▼2 fast
▼0 (OCoLC)fst01909896
▼a Electronic books.
▼a Giordano, Salvatore.
▼i Print version:
▼a Mainkar, Prajyot.
▼t Google Flutter Mobile Development Quick Start Guide : Get up and Running with IOS and Android Mobile App Development.
▼d Birmingham : Packt Publishing Ltd, ©2019,
▼z 9781789344967
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2094758
▼a Askews and Holts Library Services
▼b ASKH
▼n AH36147890
▼a ProQuest Ebook Central
▼b EBLB
▼n EBL5744476
▼a EBSCOhost
▼b EBSC
▼n 2094758
▼a 강리원
▼a eBook
▼a 92
▼b N$T
| 자료유형 : | eBook |
|---|---|
| ISBN : | 1789340233 |
| ISBN : | 9781789340235 |
| 개인저자 : | Mainkar, Prajyot. |
| 서명/저자사항 : | Google Flutter Mobile Development Quick Start Guide: Get up and Running with IOS and Android Mobile App Development. |
| 발행사항 : | Birmingham: Packt Publishing Ltd, 2019. |
| 형태사항 : | 1 online resource (146 pages). |
| 일반주기 : | Generating an application record on App Store connect |
| 내용주기 : | Cover; Title Page; Copyright and Credits; Dedication; About Packt; Contributors; Table of Contents; Preface; Chapter 1: Introducing Flutter; The origin of Flutter; What is a widget?; Comparing Flutter to existing frameworks; Native platforms; WebView systems; Other cross-platform approaches; Flutter's approach; Why use Flutter?; Summary; Chapter 2: Getting Started with Flutter; Installing Flutter; Installing Flutter on Windows; Installing Flutter on Mac; Installing Flutter on Linux; Getting familiar with IDEs; Some quick tips for using your desired IDE; Exploring a sample app; Hot Reload |
| 내용주기 : | Debugging an applicationDart analyzer; Dart observatory; Visual debugging; Material grid variable; The showPerformanceOverlay variable; Flutter widget inspector; Testing a Flutter application; Unit testing; Widget testing; Integration testing; Summary; Chapter 3: Widgets, Widgets Everywhere; Widgets Catalog; Container; Image; Text; Icon; RaisedButton; Scaffold; AppBar; PlaceHolder; Column; Row; ListView; A note about Row, Column, and ListView; Creating widgets; Stateless widgets; Stateful widgets; Routing and navigation; Returning a value when navigating; Summary |
| 내용주기 : | Chapter 4: Exploiting the Widgets VarietyConstraints in Flutter; Introducing animations in Flutter; Animation categories; Common patterns; Using ListView and scrolling widgets; ListView ; Using List ; Using ListView. Builder; ListView separated by calling ListView.separated; Using ListView.custom constructor; Horizontal lists; Grid lists ; Introducing silvers ; Summary; Chapter 5: Widening our Flutter Horizons; Networking in Flutter; Using packages; Adding existing package dependency to an app; Upgrading existing package; Building a REST service; Setting up JSON Server |
| 내용주기 : | Building a resource fileRun the json-server; Fetching data from the server; Accessibility in Flutter ; Large font; Screen readers ; Screen contrast; InternationƯalizing Flutter apps; Summary; Chapter 6: Using a Platform to Power Flutter Apps; Using Flutter packages; Searching for the package; Adding a package dependency to an app; Ways to specify package dependencies; Adding the code to the file ; Using platform channels; Creating a new Flutter project; Creating a Flutter platform client ; Making changes to MainActivity. Java ; Building and publishing your own plugin ; Summary |
| 내용주기 : | Chapter 7: Firebase -- Flutter's Best FriendConnecting with Firebase; Creating a Firebase project; Registering an app using a package name; Downloading and setting up the config file ; Adding Firebase SDK; Verifying the configuration; Creating a Cloud Firestore Database; Firebase Cloud Messaging; Firebase Remote Config; Summary; Chapter 8: Deploying Flutter Apps; Deploying on Android; Reviewing the AndroidManifest.xml file; The build.gradle configurations; Icons within apps; Signing the app; Using ProGuard; Building a release APK; Deploying on iOS; Registering Bundle ID |
| 요약 : | Flutter is a cross-platform mobile application development framework .It uses the Dart programming language that was created by Google and aims to make development easier, faster and efficient. This book is going to be your guide from introducing Flutter to successfully developing a cross-platform application. |
| 주제명(통일서명) : | iOS (Electronic resource) -- |
| 주제명(통일서명) : | Android (Electronic resource) -- |
| 주제명(통일서명) : | Android (Electronic resource) -- fast -- |
| 주제명(통일서명) : | IOS (Electronic resource) -- fast -- |
| 일반주제명 : | Mobile apps. -- |
| 일반주제명 : | Application software -- Development. -- |
| 일반주제명 : | Application software -- Development. -- |
| 일반주제명 : | Mobile apps. -- |
| 개인저자 : | Giordano, Salvatore. |
| 기타형태 저록 : | Print version: Mainkar, Prajyot. Google Flutter Mobile Development Quick Start Guide : Get up and Running with IOS and Android Mobile App Development. Birmingham : Packt Publishing Ltd, ©2019, 9781789344967 |
| 언어 | 영어 |
| URL : |
|---|
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