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00000cam u2200205Ki 4500
000001363636
20220124152143
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cr cnu---unuuu
200821s2020 mau ob 001 0 engd
▼a 1159800752
▼a 0262360519
▼q (electronic bk.)
▼a 9780262360517
▼q (electronic bk.)
▼a 9780262360524
▼q (electronic bk.)
▼a 0262360527
▼z 9780262539418
▼z 0262539411
▼a EB00811272
▼b Recorded Books
▼a 2371123
▼b (N$T)
▼a (OCoLC)1187208990
▼z (OCoLC)1159800752
▼a 12843
▼b MIT Press
▼a 9780262360517
▼b MIT Press
▼a MITPR
▼b eng
▼c MITPR
▼d RECBK
▼d 248023
▼d EBLCP
▼d N$T
▼e rda
▼e pn
▼a MAIN
▼a GV1469.3
▼b .P38 2020eb
▼a 794.8
▼2 23
▼a Paul, Christopher A.,
▼e author.
▼a Free-to-play:
▼b mobile video games, bias, and norms /
▼c Christopher A. Paul.
▼a Free to play
▼a Cambridge, Massachusetts:
▼b The MIT Press,
▼c 2020.
▼a 1 online resource.
▼a text
▼b txt
▼2 rdacontent
▼a computer
▼b c
▼2 rdamedia
▼a online resource
▼b cr
▼2 rdacarrier
▼a Includes bibliographical references and index.
▼a "Paul charts the appeal of free-to-play games and examines how they challenge dominant game industry norms"--
▼c Provided by publisher.
▼a Print version record.
▼a Added to collection customer.56279.3
▼a Video games
▼x Economic aspects.
▼a Video games industry.
▼a GAMES & ACTIVITIES / Video & Mobile.
▼2 bisacsh
▼a Video games
▼x Economic aspects.
▼2 fast
▼0 (OCoLC)fst01166426
▼a Video games industry.
▼2 fast
▼0 (OCoLC)fst01740868
▼a GAME STUDIES/General
▼a GAME STUDIES/Games & Culture
▼a Electronic books.
▼i Print version:
▼a Paul, Christopher A.
▼t Free-to-play.
▼d Cambridge, Massachusetts : The MIT Press, 2020,
▼z 9780262539418
▼w (DLC) 2020002677
▼w (OCoLC)1140734357
▼3 EBSCOhost
▼u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2371123
▼a ProQuest Ebook Central
▼b EBLB
▼n EBL6355229
▼a Recorded Books, LLC
▼b RECE
▼n rbeEB00811272
▼a EBSCOhost
▼b EBSC
▼n 2371123
▼a 최영란
▼a eBook
▼a 92
▼b N$T
| 자료유형 : | eBook |
|---|---|
| ISBN : | 0262360519 |
| ISBN : | 9780262360517 |
| ISBN : | 9780262360524 |
| ISBN : | 0262360527 |
| ISBN : | |
| ISBN : | |
| 발행자번호 : | EB00811272 Recorded Books |
| 개인저자 : | Paul, Christopher A., author. |
| 서명/저자사항 : | Free-to-play: mobile video games, bias, and norms / Christopher A. Paul. |
| 발행사항 : | Cambridge, Massachusetts: The MIT Press, 2020. |
| 형태사항 : | 1 online resource. |
| 서지주기 : | Includes bibliographical references and index. |
| 요약 : | "Paul charts the appeal of free-to-play games and examines how they challenge dominant game industry norms"-- Provided by publisher. |
| 일반주제명 : | Video games -- Economic aspects. -- |
| 일반주제명 : | Video games industry. -- |
| 일반주제명 : | GAMES & ACTIVITIES / Video & Mobile. -- |
| 일반주제명 : | Video games -- Economic aspects. -- |
| 일반주제명 : | Video games industry. -- |
| 기타형태 저록 : | Print version: Paul, Christopher A. Free-to-play. Cambridge, Massachusetts : The MIT Press, 2020, 9780262539418 |
| 언어 | 영어 |
| URL : |
|---|
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