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▼a MITPR
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▼a 338.4/77948153
▼2 23
▼a Therrien, Carl,
▼e author.
▼a The media snatcher:
▼b PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX /
▼c Carl Therrien.
▼a Cambridge:
▼b MIT Press,
▼c 2019.
▼a 1 online resource (208 pages).
▼a text
▼b txt
▼2 rdacontent
▼a computer
▼b c
▼2 rdamedia
▼a online resource
▼b cr
▼2 rdacarrier
▼a Platform Studies
▼a Includes bibliographical references and index.
▼a Introduction : Is there a platform in this book? -- 1. The Bit Wars -- 2. Enter the Glitch -- 3. Anatomy of a Cutscene -- 4. The Media Snatcher -- 5. Intromission -- Conclusion : PC Effects -- Notes -- References -- Index.
▼a An in-depth exploration of a neglected video game platform of the 1990s and a reflection on the way we construct the cultural history of video games.
▼a Print version record.
▼a Added to collection customer.56279.3
▼a Nihon Denki Kabushiki Kaisha
▼x History.
▼a Nihon Denki Kabushiki Kaisha.
▼2 fast
▼0 (OCoLC)fst00544672
▼a Video games industry
▼x History.
▼a Video games
▼x History.
▼a TurboGrafx video games.
▼a Microcomputers
▼x History.
▼a GAMES & ACTIVITIES
▼x Video & Mobile.
▼2 bisacsh
▼a Microcomputers.
▼2 fast
▼0 (OCoLC)fst01019642
▼a TurboGrafx video games.
▼2 fast
▼0 (OCoLC)fst01159142
▼a Video games.
▼2 fast
▼0 (OCoLC)fst01166421
▼a Video games industry.
▼2 fast
▼0 (OCoLC)fst01740868
▼a Electronic books.
▼a History.
▼2 fast
▼0 (OCoLC)fst01411628
▼i Print version:
▼a Therrien, Carl.
▼t Media snatcher.
▼d Cambridge : MIT Press, 2019,
▼z 9780262354868
▼w (DLC) 2018059551
▼w (OCoLC)1088600488
▼a Platform studies.
▼3 EBSCOhost
▼u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2517887
▼a IEEE
▼b IEEE
▼n 8844569
▼a Askews and Holts Library Services
▼b ASKH
▼n AH37520013
▼a ProQuest Ebook Central
▼b EBLB
▼n EBL6246535
▼a Recorded Books, LLC
▼b RECE
▼n rbeEB00828866
▼a YBP Library Services
▼b YANK
▼n 16831910
▼a EBSCOhost
▼b EBSC
▼n 2517887
▼a 최영란
▼a eBook
▼a 92
▼b N$T
| 자료유형 : | eBook |
|---|---|
| ISBN : | 9780262354868 |
| ISBN : | 0262354861 |
| ISBN : | 9780262354875 |
| ISBN : | 026235487X |
| ISBN : | 0262042908 |
| ISBN : | 9780262042901 |
| ISBN : | |
| 기타표준부호 : | 40029447579 |
| 개인저자 : | Therrien, Carl, author. |
| 서명/저자사항 : | The media snatcher: PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX / Carl Therrien. |
| 발행사항 : | Cambridge: MIT Press, 2019. |
| 형태사항 : | 1 online resource (208 pages). |
| 총서사항 : | Platform Studies |
| 서지주기 : | Includes bibliographical references and index. |
| 내용주기 : | Introduction : Is there a platform in this book? -- 1. The Bit Wars -- 2. Enter the Glitch -- 3. Anatomy of a Cutscene -- 4. The Media Snatcher -- 5. Intromission -- Conclusion : PC Effects -- Notes -- References -- Index. |
| 요약 : | An in-depth exploration of a neglected video game platform of the 1990s and a reflection on the way we construct the cultural history of video games. |
| 주제명(단체명) : | Nihon Denki Kabushiki Kaisha -- History. -- |
| 주제명(단체명) : | Nihon Denki Kabushiki Kaisha. -- |
| 일반주제명 : | Video games industry -- History. -- |
| 일반주제명 : | Video games -- History. -- |
| 일반주제명 : | TurboGrafx video games. -- |
| 일반주제명 : | Microcomputers -- History. -- |
| 일반주제명 : | GAMES & ACTIVITIES -- Video & Mobile. -- |
| 일반주제명 : | Microcomputers. -- |
| 일반주제명 : | TurboGrafx video games. -- |
| 일반주제명 : | Video games. -- |
| 일반주제명 : | Video games industry. -- |
| 기타형태 저록 : | Print version: Therrien, Carl. Media snatcher. Cambridge : MIT Press, 2019, 9780262354868 |
| 언어 | 영어 |
| URL : |
|---|
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