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200129s2020 paua ob 001 0 eng
▼a 2019051104
▼a 1152992865
▼a 1153090160
▼a 1153234599
▼a 1154367945
▼a 9781799833253
▼q electronic book
▼a 1799833259
▼q electronic book
▼z 9781799833239
▼q hardcover
▼z 9781799833246
▼q paperback
▼a 1799833267
▼a 9781799833260
▼q (electronic bk.)
▼z 1799833232
▼a 10.4018/978-1-7998-3323-9
▼2 doi
▼a 2457115
▼b (N$T)
▼a (OCoLC)1138997269
▼z (OCoLC)1152992865
▼z (OCoLC)1153090160
▼z (OCoLC)1153234599
▼z (OCoLC)1154367945
▼a DLC
▼b eng
▼c DLC
▼d OCLCQ
▼d OCLCO
▼d OCLCF
▼d IGIGL
▼d YDX
▼d EBLCP
▼d UKAHL
▼d UAB
▼d N$T
▼d 248023
▼e rda
▼a pcc
▼a MAIN
▼a HM1206
▼b .M848 2020
▼a 306.4/8
▼2 23
▼a Multidisciplinary perspectives on media fandom /
▼c Robert Andrew Dunn.
▼a Hershey, PA:
▼b Information Science Reference, an imprint of IGI Global,
▼c [2020].
▼a 1 online resource (xx, 433 pages):
▼b color illustrations.
▼a text
▼b txt
▼2 rdacontent
▼a computer
▼b c
▼2 rdamedia
▼a online resource
▼b cr
▼2 rdacarrier
▼a Advances in religious and cultural studies (ARCS) book series
▼a "Premier Reference Source" -- taken from front cover.
▼a Includes bibliographical references and index.
▼a Chapter 1. Living myths in a living world: mythological studies and green studies implications of fandom -- Chapter 2. Personality traits and fans' motives for attention to fictional narratives -- Chapter 3. Comic con communion: gender, cosplay, and media fandom -- Chapter 4. Music behind the masks: fans' reaction to the sounds of batman villains -- Chapter 5. The new hip-hop generation of China -- Chapter 6. Foreign but familiar: genre and the global Korean drama fandom -- Chapter 7. Digital fandom overseas: how do Turkish television fans in latin America do it all? -- Chapter 8. The people's audience: the relationship between TV presenter Silvio Santos and his TV studio audience -- Chapter 9. Growth in sport media and the rise of new sport fandom -- Chapter 10. Social identity theory in sports fandom research -- Chapter 11. National Team fans: is passion enough to leverage sponsor brands? -- Chapter 12. The role of art in persuasiveness of sport sponsorship: an aesthetic perspective of fandom in today's media world -- Chapter 13. Esports fandom and the collegiate student-athlete experience: active audiences and spectatorship -- Chapter 14. Mobile gaming strategic communication and fear of missing out (FoMO) in fan culture: a case study of final fantasy brave exvius -- Chapter 15. Is the news cycle "real"?: a case study of media "phandom" and agenda setting in Persona 5 -- Chapter 16. The futurians, gamergate, and fandom: the construction of social identities through competition and technology -- Chapter 17. Online community bonds as a method of mitigating toxicity in an interactive livestream -- Chapter 18. Celebrity and influencer in a fan economy: unfolding the fans' roles in enhancing endorsement effects -- Chapter 19. Brand fandom insights: marketing themes and trends from practitioners.
▼a "This book explores under-studied cultures of fandom as well as emerging intricacies of established fandoms"--Provided by publisher"--
▼c Provided by publisher.
▼a Description based on online resource; title from digital title page (viewed on June 04, 2020).
▼a OCLC control number change
▼a Mass media
▼x Social aspects.
▼a Fans (Persons)
▼a Fans (Persons)
▼2 fast
▼0 (OCoLC)fst00920677
▼a Mass media
▼x Social aspects.
▼2 fast
▼0 (OCoLC)fst01011303
▼a Electronic books.
▼a Dunn, Robert Andrew,
▼d 1976-,
▼e editor.
▼i Print version:
▼t Multidisciplinary perspectives on media fandom.
▼d Hershey, PA : Information Science Reference, [2020],
▼z 9781799833239
▼w (DLC) 2019051103
▼a Advances in religious and cultural studies (ARCS) book series.
▼a NA000000
▼b 00000140
▼3 EBSCOhost
▼u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2457115
▼a Askews and Holts Library Services
▼b ASKH
▼n AH37628923
▼a YBP Library Services
▼b YANK
▼n 16748173
▼a IGI Global
▼b IGIG
▼n 00241189
▼a ProQuest Ebook Central
▼b EBLB
▼n EBL6184751
▼a EBSCOhost
▼b EBSC
▼n 2457115
▼a 최영란
▼a eBook
▼a 92
▼b N$T
| 자료유형 : | eBook |
|---|---|
| ISBN : | 9781799833253 |
| ISBN : | 1799833259 |
| ISBN : | |
| ISBN : | |
| ISBN : | 1799833267 |
| ISBN : | 9781799833260 |
| ISBN : | |
| 기타표준부호 : | 10.4018/978-1-7998-3323-9 doi |
| 서명/저자사항 : | Multidisciplinary perspectives on media fandom / Robert Andrew Dunn. |
| 발행사항 : | Hershey, PA: Information Science Reference, an imprint of IGI Global, [2020]. |
| 형태사항 : | 1 online resource (xx, 433 pages): color illustrations. |
| 총서사항 : | Advances in religious and cultural studies (ARCS) book series |
| 일반주기 : | "Premier Reference Source" -- taken from front cover. |
| 서지주기 : | Includes bibliographical references and index. |
| 내용주기 : | Chapter 1. Living myths in a living world: mythological studies and green studies implications of fandom -- Chapter 2. Personality traits and fans' motives for attention to fictional narratives -- Chapter 3. Comic con communion: gender, cosplay, and media fandom -- Chapter 4. Music behind the masks: fans' reaction to the sounds of batman villains -- Chapter 5. The new hip-hop generation of China -- Chapter 6. Foreign but familiar: genre and the global Korean drama fandom -- Chapter 7. Digital fandom overseas: how do Turkish television fans in latin America do it all? -- Chapter 8. The people's audience: the relationship between TV presenter Silvio Santos and his TV studio audience -- Chapter 9. Growth in sport media and the rise of new sport fandom -- Chapter 10. Social identity theory in sports fandom research -- Chapter 11. National Team fans: is passion enough to leverage sponsor brands? -- Chapter 12. The role of art in persuasiveness of sport sponsorship: an aesthetic perspective of fandom in today's media world -- Chapter 13. Esports fandom and the collegiate student-athlete experience: active audiences and spectatorship -- Chapter 14. Mobile gaming strategic communication and fear of missing out (FoMO) in fan culture: a case study of final fantasy brave exvius -- Chapter 15. Is the news cycle "real"?: a case study of media "phandom" and agenda setting in Persona 5 -- Chapter 16. The futurians, gamergate, and fandom: the construction of social identities through competition and technology -- Chapter 17. Online community bonds as a method of mitigating toxicity in an interactive livestream -- Chapter 18. Celebrity and influencer in a fan economy: unfolding the fans' roles in enhancing endorsement effects -- Chapter 19. Brand fandom insights: marketing themes and trends from practitioners. |
| 요약 : | "This book explores under-studied cultures of fandom as well as emerging intricacies of established fandoms"--Provided by publisher"-- Provided by publisher. |
| 일반주제명 : | Mass media -- Social aspects. -- |
| 일반주제명 : | Fans (Persons) -- |
| 일반주제명 : | Fans (Persons) -- |
| 일반주제명 : | Mass media -- Social aspects. -- |
| 개인저자 : | Dunn, Robert Andrew, 1976-, editor. |
| 기타형태 저록 : | Print version: Multidisciplinary perspectives on media fandom. Hershey, PA : Information Science Reference, [2020], 9781799833239 |
| 언어 | 영어 |
| URL : |
|---|
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