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▼a 1052448994
▼a 1076359646
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▼a 9781788832069
▼a 178883206X
▼z 1788837487
▼z 9781788837484
▼a 1883899
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▼a EBLCP
▼b eng
▼c EBLCP
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▼a Ayeva, Kamon.
▼a Mastering Python Design Patterns
▼h [electronic resource]:
▼b A Guide to Creating Smart, Efficient, and Reusable Software, 2nd Edition.
▼a 2nd ed.
▼a Birmingham:
▼b Packt Publishing Ltd,
▼c 2018.
▼a 1 online resource (240 p.).
▼a text
▼b txt
▼2 rdacontent
▼a computer
▼b c
▼2 rdamedia
▼a online resource
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▼a Description based upon print version of record.
▼a Cover; Title Page; Copyright and Credits; Dedication; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: The Factory Pattern; The factory method; Real-world examples ; Use cases; Implementing the factory method; The abstract factory; Real-world examples; Use cases; Implementing the abstract factory pattern; Summary; Chapter 2: The Builder Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 3: Other Creational Patterns; The prototype pattern; Real-world examples; Use cases; Implementation; Singleton; Real-world examples; Use cases; Implementation; Summary
▼a Chapter 4: The Adapter PatternReal-world examples; Use cases; Implementation; Summary; Chapter 5: The Decorator Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 6: The Bridge Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 7: The Facade Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 8: Other Structural Patterns; The flyweight pattern; Real-world examples; Use cases; Implementation; The model-view-controller pattern; Real-world examples; Use cases; Implementation; The proxy pattern; Real-world examples; Use cases
▼a ImplementationSummary; Chapter 9: The Chain of Responsibility Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 10: The Command Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 11: The Observer Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 12: The State Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 13: Other Behavioral Patterns; Interpreter pattern; Real-world examples; Use cases; Implementation; Strategy pattern; Real-world examples; Use cases; Implementation; Memento pattern
▼a Real-world examplesUse cases; Implementation; Iterator pattern; Real-world examples; Use cases; Implementation; Template pattern; Real-world examples; Use cases; Implementation; Summary; The Observer Pattern in Reactive Chapter 14: Programming; Real-world examples; Use cases; Implementation; A first example; A second example; A third example; A fourth example; Summary; Chapter 15: Microservices and Patterns for the Cloud; The Microservices pattern; Real-world examples; Use cases; Implementation; A first example; A second example; The Retry pattern; Real-world examples; Use cases
▼a ImplementationA first example; A second example, using a third-party module; A third example, using another third-party module; The Circuit Breaker pattern; Real-world examples; Use cases; Implementation; The Cache-Aside pattern; Real-world examples; Use cases; Implementation; Throttling; Real-world examples ; Use cases ; Implementation ; Summary; Other Books You May Enjoy; Index
▼a Python is an object-oriented, scripting language that is used in wide range of categories. In software engineering, a design pattern is a recommended solution to a software design problem. Although not new, design patterns remain one of the hottest topics in software engineering and they come as a ready reference for software developers to ...
▼a Master record variable field(s) change: 072 - OCLC control number change
▼a Python.
▼a Computer software
▼x Development.
▼a Computer software
▼x Development.
▼2 fast
▼0 (OCoLC)fst00872537
▼a COMPUTERS / Programming Languages / Python.
▼2 bisacsh
▼a Electronic books.
▼a Electronic books.
▼a Kasampalis, Sakis.
▼i Print version:
▼a Ayeva, Kamon
▼t Mastering Python Design Patterns : A Guide to Creating Smart, Efficient, and Reusable Software, 2nd Edition.
▼d Birmingham : Packt Publishing Ltd,c2018,
▼z 9781788837484
▼a NA000000
▼b 00000140
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1883899
▼a EBL - Ebook Library
▼b EBLB
▼n EBL5507772
▼a YBP Library Services
▼b YANK
▼n 15696326
▼a EBSCOhost
▼b EBSC
▼n 1883899
▼a 92
▼b N$T
| 자료유형 : | 단행본 |
|---|---|
| ISBN : | 9781788832069 |
| ISBN : | 178883206X |
| ISBN : | |
| ISBN : | |
| 개인저자 : | Ayeva, Kamon. |
| 서명/저자사항 : | Mastering Python Design Patterns [electronic resource]: A Guide to Creating Smart, Efficient, and Reusable Software, 2nd Edition. |
| 판사항 : | 2nd ed. |
| 발행사항 : | Birmingham: Packt Publishing Ltd, 2018. |
| 형태사항 : | 1 online resource (240 p.). |
| 일반주기 : | Description based upon print version of record. |
| 내용주기 : | Cover; Title Page; Copyright and Credits; Dedication; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: The Factory Pattern; The factory method; Real-world examples ; Use cases; Implementing the factory method; The abstract factory; Real-world examples; Use cases; Implementing the abstract factory pattern; Summary; Chapter 2: The Builder Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 3: Other Creational Patterns; The prototype pattern; Real-world examples; Use cases; Implementation; Singleton; Real-world examples; Use cases; Implementation; Summary |
| 내용주기 : | Chapter 4: The Adapter PatternReal-world examples; Use cases; Implementation; Summary; Chapter 5: The Decorator Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 6: The Bridge Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 7: The Facade Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 8: Other Structural Patterns; The flyweight pattern; Real-world examples; Use cases; Implementation; The model-view-controller pattern; Real-world examples; Use cases; Implementation; The proxy pattern; Real-world examples; Use cases |
| 내용주기 : | ImplementationSummary; Chapter 9: The Chain of Responsibility Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 10: The Command Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 11: The Observer Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 12: The State Pattern; Real-world examples; Use cases; Implementation; Summary; Chapter 13: Other Behavioral Patterns; Interpreter pattern; Real-world examples; Use cases; Implementation; Strategy pattern; Real-world examples; Use cases; Implementation; Memento pattern |
| 내용주기 : | Real-world examplesUse cases; Implementation; Iterator pattern; Real-world examples; Use cases; Implementation; Template pattern; Real-world examples; Use cases; Implementation; Summary; The Observer Pattern in Reactive Chapter 14: Programming; Real-world examples; Use cases; Implementation; A first example; A second example; A third example; A fourth example; Summary; Chapter 15: Microservices and Patterns for the Cloud; The Microservices pattern; Real-world examples; Use cases; Implementation; A first example; A second example; The Retry pattern; Real-world examples; Use cases |
| 내용주기 : | ImplementationA first example; A second example, using a third-party module; A third example, using another third-party module; The Circuit Breaker pattern; Real-world examples; Use cases; Implementation; The Cache-Aside pattern; Real-world examples; Use cases; Implementation; Throttling; Real-world examples ; Use cases ; Implementation ; Summary; Other Books You May Enjoy; Index |
| 요약 : | Python is an object-oriented, scripting language that is used in wide range of categories. In software engineering, a design pattern is a recommended solution to a software design problem. Although not new, design patterns remain one of the hottest topics in software engineering and they come as a ready reference for software developers to ... |
| 일반주제명 : | Python. -- |
| 일반주제명 : | Computer software -- Development. -- |
| 일반주제명 : | Computer software -- Development. -- |
| 일반주제명 : | COMPUTERS / Programming Languages / Python. -- |
| 개인저자 : | Kasampalis, Sakis. |
| 기타형태 저록 : | Print version: Ayeva, Kamon Mastering Python Design Patterns : A Guide to Creating Smart, Efficient, and Reusable Software, 2nd Edition. Birmingham : Packt Publishing Ltd,c2018, 9781788837484 |
| 언어 | 영어 |
| URL : |
|---|
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