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▼a 961571831
▼a 962665689
▼a 9781472426963
▼q (electronic bk.)
▼a 1472426967
▼q (electronic bk.)
▼z 9781472426956
▼a 9781472426970
▼a 1472426975
▼a DEBBG
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▼a DEBSZ
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▼a DEBSZ
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▼a (OCoLC)879026150
▼z (OCoLC)961571831
▼z (OCoLC)962665689
▼a MHW
▼b eng
▼e pn
▼c MHW
▼d EBLCP
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▼d OCLCQ
▼d OCLCO
▼d OCLCF
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▼d 248023
▼a GV182.15 .W55 2014
▼a BUS
▼x 070060
▼2 bisacsh
▼a TEC
▼x 041000
▼2 bisacsh
▼a 384
▼2 22
▼a Williams, Kevin,
▼d 1967-,
▼e author.
▼a The out-of-home immersive entertainment frontier:
▼b expanding interactive boundaries in leisure facilities /:
▼c Kevin Williams and Michael Mascioni.
▼a Farnham:
▼b Ashgate Publishing Ltd,
▼c 2014.
▼a 1 online resource (217 pages).
▼a text
▼b txt
▼2 rdacontent
▼a computer
▼b c
▼2 rdamedia
▼a online resource
▼b cr
▼2 rdacarrier
▼a Digital Out of Home Entertainment is transforming the customer experience in shops, cinemas, museums; almost any environment where consumers are congregating. This book provides a 'state of play' exploration of the successes, the emerging new applications and the strategies that inform them--and is an essential guide for entertainment executives as well as those involved in retailing, the hotel industry, mobile communications, museums and heritage.
▼a Print version record.
▼a eBooks on EBSCOhost
▼b All EBSCO eBooks
▼a Leisure
▼x Economic aspects.
▼a Leisure industry.
▼a Popular culture
▼x Economic aspects.
▼a BUSINESS & ECONOMICS
▼x Industries
▼x Media & Communications.
▼2 bisacsh
▼a TECHNOLOGY & ENGINEERING
▼x Telecommunications.
▼2 bisacsh
▼a Leisure
▼x Economic aspects.
▼2 fast
▼0 (OCoLC)fst00996020
▼a Leisure industry.
▼2 fast
▼0 (OCoLC)fst00996063
▼a Popular culture
▼x Economic aspects.
▼2 fast
▼0 (OCoLC)fst01071352
▼a Electronic books.
▼a Mascioni, Michael,
▼e author.
▼i Print version:
▼a Williams, Kevin.
▼t Out-of-Home Immersive Entertainment Frontier.
▼d Farnham : Ashgate Publishing Ltd, 2014,
▼z 9781472426963
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=710348
▼a EBL - Ebook Library
▼b EBLB
▼n EBL1683178
▼a ebrary
▼b EBRY
▼n ebr10865602
▼a EBSCOhost
▼b EBSC
▼n 710348
▼a 강리원
▼a eBook
▼a 92
▼b KRKUC
| 자료유형 : | eBook |
|---|---|
| ISBN : | 9781472426963 |
| ISBN : | 1472426967 |
| ISBN : | |
| ISBN : | 9781472426970 |
| ISBN : | 1472426975 |
| 개인저자 : | Williams, Kevin, 1967-, author. |
| 서명/저자사항 : | The out-of-home immersive entertainment frontier: expanding interactive boundaries in leisure facilities /: Kevin Williams and Michael Mascioni. |
| 발행사항 : | Farnham: Ashgate Publishing Ltd, 2014. |
| 형태사항 : | 1 online resource (217 pages). |
| 요약 : | Digital Out of Home Entertainment is transforming the customer experience in shops, cinemas, museums; almost any environment where consumers are congregating. This book provides a 'state of play' exploration of the successes, the emerging new applications and the strategies that inform them--and is an essential guide for entertainment executives as well as those involved in retailing, the hotel industry, mobile communications, museums and heritage. |
| 일반주제명 : | Leisure -- Economic aspects. -- |
| 일반주제명 : | Leisure industry. -- |
| 일반주제명 : | Popular culture -- Economic aspects. -- |
| 일반주제명 : | BUSINESS & ECONOMICS -- Industries -- Media & Communications. -- |
| 일반주제명 : | TECHNOLOGY & ENGINEERING -- Telecommunications. -- |
| 일반주제명 : | Leisure -- Economic aspects. -- |
| 일반주제명 : | Leisure industry. -- |
| 일반주제명 : | Popular culture -- Economic aspects. -- |
| 개인저자 : | Mascioni, Michael, author. |
| 기타형태 저록 : | Print version: Williams, Kevin. Out-of-Home Immersive Entertainment Frontier. Farnham : Ashgate Publishing Ltd, 2014, 9781472426963 |
| 언어 | 영어 |
| URL : |
|---|
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