MARC 닫기
02702nam a22003738c 4500
000000787502
20151119154013
140703s2014 enk b 001 0 eng
▼a 2013047294
▼a 9781472533913 (pbk.)
▼z 9781441185587 (hardback)
▼z 9781441114921 (epub)
▼a 243002
▼a Sabin, Philip A. G.
▼a Simulating war :
▼b studying conflict through simulation games /
▼d Philip Sabin.
▼a 1404
▼a London :
▼b Bloomsbury Academic,
▼c [2014]
▼a 363 p.;
▼c 24 cm.
▼a text
▼2 rdacontent
▼a unmediated
▼2 rdamedia
▼a volume
▼2 rdacarrier
▼a Includes bibliographical references and index.
▼a Machine generated contents note: -- Introduction Part I: Theory 1. Modelling War 2. Accuracy vs Simplicity 3. Educational Utility 4. Simulation Research Part II: Mechanics 5. Designing the Components 6. Modelling Conflict Dynamcs 7. Modelling Command Dynamics 8. Integration and Testing Part III: Examples 9. Ancient Warfare 10. World War Two 11. Tactical Combat Conclusion Appendix 1: Assembling the Components Appendix 2: Finding Published Simulations Appendix 3: Basic Mathematics Appendix 4: Using Cyberboard Appendix 5: Kartenspiel Notes Bibliography Index.
▼a "Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers"--
▼c Provided by publisher.
▼a War games.
▼a Simulation games.
▼a Military art and science
▼x Mathematical models.
▼a HISTORY / Military / General.
▼2 bisacsh
▼a HISTORY / Modern / 20th Century.
▼2 bisacsh
▼a SOCIAL SCIENCE / Media Studies.
▼2 bisacsh
▼b \60,300
▼a 단행본
▼a 355.48
▼b S116s
| 자료유형 : | 단행본 |
|---|---|
| ISBN : | 9781472533913 (pbk.) |
| ISBN : | |
| ISBN : | |
| 개인저자 : | Sabin, Philip A. G. |
| 서명/저자사항 : | Simulating war : studying conflict through simulation games / Philip Sabin. |
| 발행예정일자 : | 1404 |
| 발행 : | London : Bloomsbury Academic, [2014] |
| 형태사항 : | 363 p.; 24 cm. |
| 서지주기 : | Includes bibliographical references and index. |
| 내용주기 : | Machine generated contents note: -- Introduction Part I: Theory 1. Modelling War 2. Accuracy vs Simplicity 3. Educational Utility 4. Simulation Research Part II: Mechanics 5. Designing the Components 6. Modelling Conflict Dynamcs 7. Modelling Command Dynamics 8. Integration and Testing Part III: Examples 9. Ancient Warfare 10. World War Two 11. Tactical Combat Conclusion Appendix 1: Assembling the Components Appendix 2: Finding Published Simulations Appendix 3: Basic Mathematics Appendix 4: Using Cyberboard Appendix 5: Kartenspiel Notes Bibliography Index. |
| 요약 : | "Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers"-- Provided by publisher. |
| 일반주제명 : | War games. -- |
| 일반주제명 : | Simulation games. -- |
| 일반주제명 : | Military art and science -- Mathematical models. -- |
| 일반주제명 : | HISTORY / Military / General. -- |
| 일반주제명 : | HISTORY / Modern / 20th Century. -- |
| 일반주제명 : | SOCIAL SCIENCE / Media Studies. -- |
| 분류기호 : | 355.48 |
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