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▼a 1057648009
▼a 9780691184975
▼q (electronic bk.)
▼a 0691184976
▼q (electronic bk.)
▼z 0691183554
▼z 9780691183558
▼z 0691165963
▼z 9780691165967
▼a 1822247
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▼z (OCoLC)1057648009
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▼d JSTOR
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▼a Taylor, T. L.,
▼e author.
▼a Watch me play:
▼b Twitch and the rise of game live streaming /:
▼c T.L. Taylor.
▼h [electronic resource].
▼a Princeton, New Jersey:
▼b Princeton University Press,
▼c 2018.
▼a 1 online resource.
▼a text
▼b txt
▼2 rdacontent
▼a computer
▼b c
▼2 rdamedia
▼a online resource
▼b cr
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▼a Princeton studies in culture and technology
▼a Cover; Title; Copyright; Dedication; CONTENTS; Acknowledgments; 1 Broadcasting Ourselves; 2 Networked Broadcasting; 3 Home Studios: Transforming Private Play into Public Entertainment; 4 Esports Broadcasting: Ditching the TV Dream; 5 Regulating the Networked Broadcasting Frontier; 6 Live Streaming as Media; Notes; Bibliography; Index
▼a Online resource; title from PDF title page (EBSCO, viewed August 22, 2018)
▼a Master record variable field(s) change: 072
▼a Internet games
▼x Social aspects.
▼a Fantasy games
▼x Social aspects.
▼a Role playing
▼x Social aspects.
▼a GAMES / Board.
▼2 bisacsh
▼a Fantasy games
▼x Social aspects.
▼2 fast
▼0 (OCoLC)fst00920843
▼a Role playing
▼x Social aspects.
▼2 fast
▼0 (OCoLC)fst01099626
▼a COMPUTERS / Virtual Worlds
▼2 bisacsh
▼a Electronic books.
▼i Print version:,
▼z 0691183554,
▼z 9780691183558,
▼z 0691165963,
▼z 9780691165967
▼w (OCoLC)1028167032
▼a Princeton studies in culture and technology.
▼a NA000000
▼b 00000140
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▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1822247
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▼b EBLB
▼n EBL5500263
▼a EBSCOhost
▼b EBSC
▼n 1822247
▼a YBP Library Services
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| 자료유형 : | 단행본 |
|---|---|
| ISBN : | 9780691184975 |
| ISBN : | 0691184976 |
| ISBN : | |
| ISBN : | |
| ISBN : | |
| ISBN : | |
| 개인저자 : | Taylor, T. L., author. |
| 서명/저자사항 : | Watch me play: Twitch and the rise of game live streaming /: T.L. Taylor. [electronic resource]. |
| 발행사항 : | Princeton, New Jersey: Princeton University Press, 2018. |
| 형태사항 : | 1 online resource. |
| 총서사항 : | Princeton studies in culture and technology |
| 내용주기 : | Cover; Title; Copyright; Dedication; CONTENTS; Acknowledgments; 1 Broadcasting Ourselves; 2 Networked Broadcasting; 3 Home Studios: Transforming Private Play into Public Entertainment; 4 Esports Broadcasting: Ditching the TV Dream; 5 Regulating the Networked Broadcasting Frontier; 6 Live Streaming as Media; Notes; Bibliography; Index |
| 일반주제명 : | Internet games -- Social aspects. -- |
| 일반주제명 : | Fantasy games -- Social aspects. -- |
| 일반주제명 : | Role playing -- Social aspects. -- |
| 일반주제명 : | GAMES / Board. -- |
| 일반주제명 : | Fantasy games -- Social aspects. -- |
| 일반주제명 : | Role playing -- Social aspects. -- |
| 일반주제명 : | COMPUTERS / Virtual Worlds -- |
| 기타형태 저록 : | Print version:, 0691183554, 9780691183558, 0691165963, 9780691165967 |
| 언어 | 영어 |
| URL : |
|---|
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