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190829s2016 nyu e b 001 0 engd
▼a 2016938567
▼a 9780316265935
▼q (hardcover)
▼a 0316265934
▼q (hardcover)
▼a BTCTA
▼b eng
▼c BTCTA
▼d WIM
▼d YDXCP
▼d BDX
▼d AZZPT
▼d ON8
▼d OCLCO
▼d FM0
▼d IGA
▼d OCLCO
▼d BUR
▼d JDP
▼d VP@
▼d CPL
▼d IEB
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▼d TXNPS
▼d QBX
▼d 243002
▼e rda
▼a lccopycat
▼a n-us---
▼a 364.3
▼b G878a
▼a Grossman, Dave,
▼e author.
▼a Assassination generation:
▼b video games, aggression, and the psychology of killing/
▼d Lt. Col. Dave Grossman and Kristine Paulsen with Katie Miserany.
▼a Video games, aggression, and the psychology of killing
▼a First edition.
▼a New York:
▼b Little, Brown and Company,
▼c 2016.
▼a 264 p.;
▼c 22 cm.
▼a Includes bibliographical references (pages 233-251) and index.
▼a Introduction -- It's worse than it looks : the case against the media -- Guns, drugs, and denial : common excuses for the virus of violence -- The human brain on violence : how violent video games warp the mind -- The gangbanger's trainer : how video games train kids to kill -- Fiction or reality? : true crimes and the games that may be linked to them -- Failed attempts at change -- Calling on community -- The solution -- What you can do today -- Conclusion -- Appendix -- Coauthor's note / Kristine Paulsen -- Editor's note / Katie Miserany -- Notes -- Index.
▼a The author of the landmark work On Killing reveals how violent video games have ushered in a new era of mass homicide--and what we must do about it. Paducah, Kentucky, 1997: a 14-year-old boy shoots eight students in a prayer circle at his school. Littleton, Colorado, 1999: two high school seniors kill a teacher, twelve other students, and then themselves. Utoya, Norway, 2011: a political extremist shoots and kills sixty-nine participants in a youth summer camp. Newtown, Connecticut, 2012: a troubled 20-year-old man kills 20 children and six adults at the elementary school he once attended. What links these and other horrific acts of mass murder? A young person's obsession with video games that teach how to kill. Lt. Col. Dave Grossman, who in his perennial bestseller On Killing revealed that most of us are not "natural born killers"--and who has spent decades training soldiers, police, and others who keep us secure to overcome the intrinsic human resistance to harming others and to use firearms responsibly when necessary--turns a laser focus on the threat posed to our society by violent video games. Drawing on crime statistics, cutting-edge social research, and scientific studies of the teenage brain, Col. Grossman shows how video games that depict antisocial, misanthropic, and casually savage behavior can warp the mind--with potentially deadly results. This book will kickstart a new national conversation about video games and the epidemic of mass murders that they have unleashed.--Adapted from dust jacket.
▼a Violence in video games.
▼a Children and violence.
▼a Mass media and children.
▼a Television and children.
▼a Violence on television.
▼a Murder
▼x Psychological aspects.
▼a Child psychology.
▼a Violence in mass media.
▼a Video games
▼x Social aspects.
▼a Video games
▼x Psychological aspects.
▼a Computer games
▼x Social aspects.
▼a Computer games
▼x Psychological aspects.
▼a Video games and children
▼z United States.
▼a Video games and teenagers
▼z United States.
▼a Video gamers
▼x Psychology.
▼a Violence
▼x Psychological aspects.
▼a Homicide
▼x Psychological aspects.
▼a Video games
▼x Psychological aspects.
▼a Video games
▼x Social aspects.
▼a Homicide
▼x Psychological aspects.
▼a PSYCHOLOGY / Developmental / Adolescent.
▼2 bisacsh
▼a PSYCHOLOGY / Mental Health.
▼2 bisacsh
▼a SOCIAL SCIENCE / Criminology.
▼2 bisacsh
▼a SOCIAL SCIENCE / Media Studies.
▼2 bisacsh
▼a SOCIAL SCIENCE / Popular Culture.
▼2 bisacsh
▼a SOCIAL SCIENCE / Violence in Society.
▼2 bisacsh
▼a Paulsen, Kristine,
▼e author.
▼a Miserany, Katie,
▼e author.
▼a 이미소
▼b 이미소
▼a 단행본
| 자료유형 : | 단행본 |
|---|---|
| ISBN : | 9780316265935 |
| ISBN : | 0316265934 |
| 분류기호 : | 364.3 |
| 개인저자 : | Grossman, Dave, author. |
| 서명/저자사항 : | Assassination generation: video games, aggression, and the psychology of killing/ Lt. Col. Dave Grossman and Kristine Paulsen with Katie Miserany. |
| 판사항 : | First edition. |
| 발행사항 : | New York: Little, Brown and Company, 2016. |
| 형태사항 : | 264 p.; 22 cm. |
| 서지주기 : | Includes bibliographical references (pages 233-251) and index. |
| 내용주기 : | Introduction -- It's worse than it looks : the case against the media -- Guns, drugs, and denial : common excuses for the virus of violence -- The human brain on violence : how violent video games warp the mind -- The gangbanger's trainer : how video games train kids to kill -- Fiction or reality? : true crimes and the games that may be linked to them -- Failed attempts at change -- Calling on community -- The solution -- What you can do today -- Conclusion -- Appendix -- Coauthor's note / Kristine Paulsen -- Editor's note / Katie Miserany -- Notes -- Index. |
| 요약 : | The author of the landmark work On Killing reveals how violent video games have ushered in a new era of mass homicide--and what we must do about it. Paducah, Kentucky, 1997: a 14-year-old boy shoots eight students in a prayer circle at his school. Littleton, Colorado, 1999: two high school seniors kill a teacher, twelve other students, and then themselves. Utoya, Norway, 2011: a political extremist shoots and kills sixty-nine participants in a youth summer camp. Newtown, Connecticut, 2012: a troubled 20-year-old man kills 20 children and six adults at the elementary school he once attended. What links these and other horrific acts of mass murder? A young person's obsession with video games that teach how to kill. Lt. Col. Dave Grossman, who in his perennial bestseller On Killing revealed that most of us are not "natural born killers"--and who has spent decades training soldiers, police, and others who keep us secure to overcome the intrinsic human resistance to harming others and to use firearms responsibly when necessary--turns a laser focus on the threat posed to our society by violent video games. Drawing on crime statistics, cutting-edge social research, and scientific studies of the teenage brain, Col. Grossman shows how video games that depict antisocial, misanthropic, and casually savage behavior can warp the mind--with potentially deadly results. This book will kickstart a new national conversation about video games and the epidemic of mass murders that they have unleashed.--Adapted from dust jacket. |
| 일반주제명 : | Violence in video games. -- |
| 일반주제명 : | Children and violence. -- |
| 일반주제명 : | Mass media and children. -- |
| 일반주제명 : | Television and children. -- |
| 일반주제명 : | Violence on television. -- |
| 일반주제명 : | Murder -- Psychological aspects. -- |
| 일반주제명 : | Child psychology. -- |
| 일반주제명 : | Violence in mass media. -- |
| 일반주제명 : | Video games -- Social aspects. -- |
| 일반주제명 : | Video games -- Psychological aspects. -- |
| 일반주제명 : | Computer games -- Social aspects. -- |
| 일반주제명 : | Computer games -- Psychological aspects. -- |
| 일반주제명 : | Video games and children -- United States. -- |
| 일반주제명 : | Video games and teenagers -- United States. -- |
| 일반주제명 : | Video gamers -- Psychology. -- |
| 일반주제명 : | Violence -- Psychological aspects. -- |
| 일반주제명 : | Homicide -- Psychological aspects. -- |
| 일반주제명 : | Video games -- Psychological aspects. -- |
| 일반주제명 : | Video games -- Social aspects. -- |
| 일반주제명 : | Homicide -- Psychological aspects. -- |
| 일반주제명 : | PSYCHOLOGY / Developmental / Adolescent. -- |
| 일반주제명 : | PSYCHOLOGY / Mental Health. -- |
| 일반주제명 : | SOCIAL SCIENCE / Criminology. -- |
| 일반주제명 : | SOCIAL SCIENCE / Media Studies. -- |
| 일반주제명 : | SOCIAL SCIENCE / Popular Culture. -- |
| 일반주제명 : | SOCIAL SCIENCE / Violence in Society. -- |
| 개인저자 : | Paulsen, Kristine, author. |
| 개인저자 : | Miserany, Katie, author. |
| 언어 | 영어 |
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