MARC Close
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190525s2019 enk o 000a engd
▼a 1100429804
▼a 1789133882
▼a 9781789133882
▼q (electronic bk.)
▼a 2116432
▼b (N$T)
▼a (OCoLC)1101039115
▼z (OCoLC)1100429804
▼a EBLCP
▼b eng
▼c EBLCP
▼d OCLCQ
▼d UKAHL
▼d YDX
▼d 248023
▼d OCLCQ
▼d N$T
▼e pn
▼a MAIN
▼a QA76.76.C672
▼a 794.815262
▼2 23
▼a Mack, Kevin.
▼a Unreal Engine 4 Virtual Reality Projects
▼h [electronic resource]:
▼b Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints.
▼a Birmingham:
▼b Packt Publishing, Limited,
▼c 2019.
▼a 1 online resource (622 pages).
▼a text
▼b txt
▼2 rdacontent
▼a computer
▼b c
▼2 rdamedia
▼a online resource
▼b cr
▼2 rdacarrier
▼a The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.
▼a Print version record.
▼a Master record variable field(s) change: 050
▼a UnrealScript (Computer program language)
▼a Computer games
▼x Programming.
▼a Virtual reality.
▼a Computer games
▼x Design.
▼a Electronic books.
▼a Ruud, Robert.
▼i Print version:
▼a Mack, Kevin.
▼t Unreal Engine 4 Virtual Reality Projects : Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints.
▼d Birmingham : Packt Publishing, Limited, ©2019,
▼z 9781789132878
▼3 EBSCOhost
▼u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2116432
▼a 강리원
▼a eBook
| Data Type : | eBook |
|---|---|
| ISBN : | 1789133882 |
| ISBN : | 9781789133882 |
| Personal Author : | Mack, Kevin. |
| Title/Author : | Unreal Engine 4 Virtual Reality Projects [electronic resource]: Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints. |
| Imprint : | Birmingham: Packt Publishing, Limited, 2019. |
| Format : | 1 online resource (622 pages). |
| 요약 : | The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices. |
| General Subject Name : | UnrealScript (Computer program language) -- |
| General Subject Name : | Computer games -- Programming. -- |
| General Subject Name : | Virtual reality. -- |
| General Subject Name : | Computer games -- Design. -- |
| Personal Author : | Ruud, Robert. |
| 기타형태 저록 : | Print version: Mack, Kevin. Unreal Engine 4 Virtual Reality Projects : Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints. Birmingham : Packt Publishing, Limited, ©2019, 9781789132878 |
| Language | English |
| URL : |
|---|
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